The omni::pool::ObjPool class is a pool for one memory block size. The omni::pool::Manager class contains several pool objects, and therefore can manage memory blocks of various sizes (within a specific range). The omni::pool::FastObjT class overrides new / delete operators and contains a pool object. So if your class is derived from omni::pool::FastObjT, then fast memory management will be used.
There are one global pool. The omni::pool::mem_get() and omni::pool::mem_put() functions use this global pool to allocate and deallocate memory blocks. The omni::pool::FastObj class overrides new / delete operators and uses the global pool. The omni::pool::Allocator can be used with STL containers, so these containers will use the global pool.